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Welcome to the 2023 OSPL-COPL-OCL-FALL Tournament


Rules for the 2023 OSPL-COPL-OCL-FALL Tournament

Tournament Rules….Subject to Modification
Home teams are listed first and will wear white or light colored jerseys in the event of a conflict.
All Games will be played using 25 minute halves for U-12 and below, 30 minute halves for U-13/U-14/U-15 and up
The tournament may institute water breaks during each half. The clock will "run" during these breaks.
All regular season rules shall be in effect (Offside is to be called at ALL levels).
NOTE: Final "OFFICIAL SCORES" are recorded as follows:
Non-Winning Team score is recorded as their actual score
Winning Team score is recorded as 4 more than the Non-Winning
score or the actual score whichever is LOWER
Examples: 3-1 score is recorded as 3-1, a 10-4 score is recorded as 8-4 (non-winning score+4 to the actual non-winning score of 4)
All tie-breakers are calculated using THIS SCORE -- DO NOT RUN UP A SCORE -- IT MEANS NOTHING!!!
U-08 to U-10 Age-Specific Playing Rules
Per Quick Rules
Goalkeeper Punts/Drop Kicks or Kicks off a bouncing ball are NOT Permitted at U-10 and Below
Offside enforcement at U-10 and Below is inside the Restraining Line ONLY
The Penalty Area is equivalent to the Goal Area for U-08 divisions (i.e. Goal Kicks and ANY OTHER FREE KICK awarded in the Penalty Area BY THE DEFENDING TEAM may be taken anywhere in the Penalty Area)
The "Passback Rule" is NOT to be enforced for U-08 and U-08/U-09 Divisions (It IS for pure U-09 Divisions)
At the U-10 Level, ONLY, the ball is considered to be "in play" as soon as it clears the penalty area OR is touched by another player whichever comes first.

Heading is PROHIBITED in all U-11 and Under Games. NOTE: IF a U-11 team is playing a U-12 Team, BOTH teams may head the ball per USSF/USClub Rules

Players may be substituted during a game as follows:
a) After a goal is scored for either team.
b) Prior to a goal kick by either team.
c) Prior to the kick off of the second half.
d) After receiving a yellow card.
e) Prior to a throw-in or corner kick that is in the favor of the team that will be substituting a player.
f) If a player for the opposing team is at the mid-field flag waiting to be a substitute when the team that is awarded a throw-in or corner kick has a substitute to enter the game, the substitute for the opposing team may also enter the game. Generally, if the team that has been awarded a throw-in or corner kick does not have a substitute, then neither team may substitute a player. HOWEVER, if the team taking the throw-in or corner kick does not elect a quick restart on a throw-in or corner kick or if the ball has gone sufficiently far from the field, the referee, at his/her discretion may allow a substitution by the opposing team.
G) At any stoppage in play at the discretion of the referee.
Substitute players must stand at mid-field on the team’s sideline and wait for the referee to beckon them onto the field.
H) Bottom Line on substitutions: All substitutions are at the discretion of the referee.
A player MUST be Substituted for if the match is stopped for an injury or if bench personnel come on to the field to tend to an injured player UNLESS the player is the team’s goalkeeper.


1.  Players CAN be ADDED to the team roster up to a team's first game.
    *  This can include players from a "sister" team or from recreational programs.
2.  Players on a club's "higher level" team must be pre-approved for a "lower level" team as that higher level player may have caused the team as a group to move up to the "higher level" had it been known that such a player would be participating.
3.  As this is a league tournament, players from outside our league are not permitted.  
    *  They could be added to the roster, but cannot play with another club's or another league's player pass (this includes MOSSL and Buckeye among others).
4.  EXCEPTIONS must be pre-approved by the league. 
    *  Players will only be permitted to be on multiple rosters IF the team has a bonafide shortage of players (three subs or less on U-13+ teams).  

All players must be listed on the team's roster.
Player eligibility challenges may only be made by a team's head coach/assistant coach WHILE A PLAYER IS ON THE FIELD DURING A GAME.
If a player challenge is made, the player shall be checked against the roster during a stoppage by the referee.


Tie-Breaker Rules:
1. Total Points (THREE points for a win, ONE for a tie and ZERO for a loss),
2. Head-to-head (if three or more teams are tied, will only be used if ONE TEAM has beaten ALL of the others),
3. Goal Differential (maximum of four per game),
4. Goals Conceded (maximum of four more than scored),
5. A 3-player for each team Kicks from the Mark (i.e. PK Shootout).

** If one or more teams drop out at one level leaving more than one team, the remaining teams return to the top of the tie-breakers. In the event of a three way or more tie, teams are dropped out at each level and ranked (for ex. if three teams have a 1-0-1 record, with Team A having +4 goal differential, Team B having a +2 goal differential, and Team C having a +1 goal differential, the three teams are ranked based on their goal differential numbers). In the event that three or more teams tie, the group starts at the top tie-breaker and continues down the list until there is a tie-breaker in which not all teams tie. If two teams drop out at a single point, the two teams revert back to the top of the tie-breakers to determine their positions (i.e. head-to-head, goal differential, goals conceded). If three or four teams are involved the tournament director shall determine format of the PK shootout.
The Tournament Directors Shall have the final authority to make ANY changes to the tournament at their sole discretion.
There will be no protests.



 

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OSPL-COPL-OCL-FALL Tournament

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